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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-18 10:18:05 +00:00

4.2 KiB

Features Research Template

Template for .planning/research/FEATURES.md — feature landscape for the project domain.

# Feature Research

**Domain:** [domain type]
**Researched:** [date]
**Confidence:** [HIGH/MEDIUM/LOW]

## Feature Landscape

### Table Stakes (Users Expect These)

Features users assume exist. Missing these = product feels incomplete.

| Feature | Why Expected | Complexity | Notes |
|---------|--------------|------------|-------|
| [feature] | [user expectation] | LOW/MEDIUM/HIGH | [implementation notes] |
| [feature] | [user expectation] | LOW/MEDIUM/HIGH | [implementation notes] |
| [feature] | [user expectation] | LOW/MEDIUM/HIGH | [implementation notes] |

### Differentiators (Competitive Advantage)

Features that set the product apart. Not required, but valuable.

| Feature | Value Proposition | Complexity | Notes |
|---------|-------------------|------------|-------|
| [feature] | [why it matters] | LOW/MEDIUM/HIGH | [implementation notes] |
| [feature] | [why it matters] | LOW/MEDIUM/HIGH | [implementation notes] |
| [feature] | [why it matters] | LOW/MEDIUM/HIGH | [implementation notes] |

### Anti-Features (Commonly Requested, Often Problematic)

Features that seem good but create problems.

| Feature | Why Requested | Why Problematic | Alternative |
|---------|---------------|-----------------|-------------|
| [feature] | [surface appeal] | [actual problems] | [better approach] |
| [feature] | [surface appeal] | [actual problems] | [better approach] |

## Feature Dependencies

[Feature A] └──requires──> [Feature B] └──requires──> [Feature C]

[Feature D] ──enhances──> [Feature A]

[Feature E] ──conflicts──> [Feature F]


### Dependency Notes

- **[Feature A] requires [Feature B]:** [why the dependency exists]
- **[Feature D] enhances [Feature A]:** [how they work together]
- **[Feature E] conflicts with [Feature F]:** [why they're incompatible]

## MVP Definition

### Launch With (v1)

Minimum viable product — what's needed to validate the concept.

- [ ] [Feature] — [why essential]
- [ ] [Feature] — [why essential]
- [ ] [Feature] — [why essential]

### Add After Validation (v1.x)

Features to add once core is working.

- [ ] [Feature] — [trigger for adding]
- [ ] [Feature] — [trigger for adding]

### Future Consideration (v2+)

Features to defer until product-market fit is established.

- [ ] [Feature] — [why defer]
- [ ] [Feature] — [why defer]

## Feature Prioritization Matrix

| Feature | User Value | Implementation Cost | Priority |
|---------|------------|---------------------|----------|
| [feature] | HIGH/MEDIUM/LOW | HIGH/MEDIUM/LOW | P1/P2/P3 |
| [feature] | HIGH/MEDIUM/LOW | HIGH/MEDIUM/LOW | P1/P2/P3 |
| [feature] | HIGH/MEDIUM/LOW | HIGH/MEDIUM/LOW | P1/P2/P3 |

**Priority key:**
- P1: Must have for launch
- P2: Should have, add when possible
- P3: Nice to have, future consideration

## Competitor Feature Analysis

| Feature | Competitor A | Competitor B | Our Approach |
|---------|--------------|--------------|--------------|
| [feature] | [how they do it] | [how they do it] | [our plan] |
| [feature] | [how they do it] | [how they do it] | [our plan] |

## Sources

- [Competitor products analyzed]
- [User research or feedback sources]
- [Industry standards referenced]

---
*Feature research for: [domain]*
*Researched: [date]*

Table Stakes:

  • These are non-negotiable for launch
  • Users don't give credit for having them, but penalize for missing them
  • Example: A community platform without user profiles is broken

Differentiators:

  • These are where you compete
  • Should align with the Core Value from PROJECT.md
  • Don't try to differentiate on everything

Anti-Features:

  • Prevent scope creep by documenting what seems good but isn't
  • Include the alternative approach
  • Example: "Real-time everything" often creates complexity without value

Feature Dependencies:

  • Critical for roadmap phase ordering
  • If A requires B, B must be in an earlier phase
  • Conflicts inform what NOT to combine in same phase

MVP Definition:

  • Be ruthless about what's truly minimum
  • "Nice to have" is not MVP
  • Launch with less, validate, then expand